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 Crash Bandicoot 2: Cortex Strikes Back

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Archer
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PostSubject: Crash Bandicoot 2: Cortex Strikes Back   Crash Bandicoot 2: Cortex Strikes Back EmptyThu Dec 16, 2010 4:41 am

Crash Bandicoot 2: Cortex Strikes Back 34y1ll3
Crash Bandicoot 2: Cortex Strikes Back is a platform video game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation. It was released in North America on October 31, 1997 and in the PAL region on December 1997. The game was re-released for the Sony Greatest Hits line-up on August 30, 1998 and for the Platinum Range on 1999. The game was later released for the PlayStation Network, but was withdrawn as a precautionary measure when the games MediEvil and Spyro 2: Ripto's Rage! failed to function properly. The game was rereleased on the North American PlayStation Network on January 10, 2008.

Taking place in and around the fictional N. Sanity Island, Crash Bandicoot 2 follows the adventures of the anthropomorphic bandicoot Crash. Crash is abducted by series villain Doctor Neo Cortex, who has seemingly turned over a new leaf and now wants to save the world. Crash is then thrust into several parts of N. Sanity Island in order to gather Crystals and allow Cortex to contain the power of the upcoming planetary alignment and keep the planet from being destroyed. Crash is joined by his sister Coco, who is suspicious of Cortex's true intentions, and partially by Doctor Nitrus Brio, who tries to persuade Crash to gather Gems instead of Crystals.

Crash Bandicoot 2: Cortex Strikes Back received generally positive reviews from critics and was considered to be superior to its predecessor. Much of the praise went to the game's graphics, control and music, with minor criticisms varying between the trial-and-error gameplay, lack of level variety, easy boss levels and lack of innovation. The game went on to become the tenth best-selling PlayStation video game of all time.
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